Attempting to use my developing skills for client communication. Here’s a render of an entry lobby experience focusing on the lit signage. The idea is that inside this precious vase there’s a unique journey that’s illuminated by the experience in this space.
Learning a lot about how to make materials, clean renders, and using the two different render engines. Still a ways to go, but it feels pretty cool to design something like this and be able to render it generally realistically and show it off before it’s even built.
The next step for me in blender is to start using it creatively to create scenes and sensations vs. just realistic renderings of experiences and signage that I design.